When the school idol catches mediocre student Keita looking at questionable games, she invites him into the game club, opening up a whole new world. At the invitation of the beautiful Karen Tendou, gamer Keita Amano joins the video game club and is surprised at the intensity of its members. Keita's recent mishap leads to a troublesome reputation at school. Later, Tasuku spots him at a video arcade and does something uncharacteristic.
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Aguri and Keita discover Chiaki and Tasuku on what appears to be a date. Aguri is devastated, but both she and Tasuku decide independently to help Keita move things along with Karen. Keita takes flak for rejecting Karen's invitation to the game club. For a moment, it looks like Keita had made the entire class his enemy. Karen has been out-of-it ever since Chiaki and Keita have become friends.
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Fujimi Shobo have published twelve volumes from March 20, to October 19, under their Fujimi Fantasia Bunko imprint. An anime television series adaptation by Pine Jam aired from July to September Keita tries it out, but finds it is about competitive gaming , so he declines her offer. This rejection sets off a trigger of events in the lives of Keita and his fellow students in matters of both video games and romance with no small amount of misunderstandings along the way.